Hello th​ere!

My name is MADS ENGBERG

I am a GAME DEVELOPER with strong skills in UNITY and C++, and a keen eye for GAME DESIGN.
I am also a big fan of JUICE AND GAME FEEL and UX/UI DESIGN.

OddBallers

An online multiplayer​ party game where each round is a new absurd type of dodgeball. I worked on design and implementation of funny game modes and ball types, UI and menus, as well as porting the game to PS4 and PS5. The game was published by Ubisoft.

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Scarlet Republics

A turn-based strategy RPG set in a fantasy world inspired by renaissance Italy and Da Vinci machines. I worked on AI design and developement, UX design and VFX shaders.

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About me

My name is Mads Engberg and I am a game developer based in Copenhagen.

I have been developing games for 8 years and commercially for 5 years. I have a MSc in Games and a BSc in Computer Science along with strong skills in game design, Unity, C#, C++, AI and algorithms. 

However, what really sets me apart is my keen eye for design. I am both a programmer and a designer, but I am especially experienced in the intersection of those two; the place where expressive gameplay, juicy game feel and an intuitive user-experience lives.

 As such I excel at communicating with designers and programmers alike and being mindful of their perspectives.

Besides game-making, I have also organised and participated in many large game jams. I have been lead organiser for Level One Jam, regional organiser for Global Game Jam and a board member and organiser for Nordic Game Jam. I also have experience being a workshop-runner and teacher in game-making which gives me excellent skills in organisation, teaching and public speaking.

Take a look at my other projects

Including smaller commercial games, a tool for exploring game feel, a voxel-engine in C++ and a collection of game jam games.

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